Map Ideas

 
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Amarr Production Facility

Author
Frisian Flag
#1 Posted: 2015.11.22 10:26
https://docs.google.com/presentation/d/1oaf4mQP54X2RuC5uvo778ijtY8oTuIRiMmA0PwbOwHI/edit?usp=sharing

Large warehouses
Large main road where several tanks can parade next to each other
Large road gives advantage to laser weapons
Mirrors like in Amarr merc quarters people could be fooled by shooting themselves.
Close quarters in the main tower.
Shiny objects Amarrish.
Production line goes partly over the roof, this would be attainable for tanks and LAV’s .

I really wan’t a level editor.

Enjoy.

APPLE PIE RISING!

@PIE

Condotta Rouvenor
Gallente Federation
#2 Posted: 2015.12.16 03:39
I like it
but i highly expect that this map wont be out for a long time

Love it though

*I fight not just for a paycheck I fight because i want to it joys me to see the bloodshed of those who deny us peace

Crux Special Tasks Group
Gallente Federation
#3 Posted: 2016.02.02 12:31  |  Edited by: Nudel1306
APPIE93 wrote:
https://docs.google.com/presentation/d/1oaf4mQP54X2RuC5uvo778ijtY8oTuIRiMmA0PwbOwHI/edit?usp=sharing

Large warehouses
Large main road where several tanks can parade next to each other
Large road gives advantage to laser weapons
Mirrors like in Amarr merc quarters people could be fooled by shooting themselves.
Close quarters in the main tower.
Shiny objects Amarrish.
Production line goes partly over the roof, this would be attainable for tanks and LAV’s .

I really wan’t a level editor.

Enjoy.



Interesting... Looking like map from Call of Duty MW3
Good job buddy
Mr.Orange
#4 Posted: 2016.04.13 17:30
Frisian Flag
#5 Posted: 2016.06.10 20:20
wow so many topics are locked so bump.

I just came up with a new weapon heavy turret idea.

It is a minmatar based heavy turret that could provide some artillery based fire.
the turret would fire rounds with the curve of a mass driver, this would make aiming very tricky.
to give it some use on the battlefield it would have the following advantages:
-increased range over the railgun.
-increased spash damage and splash range.
-2 types of aiming
-regular scope aim where you need to aim above the target because the missle goes with a curve.
-mini map aim. in the tank you can see the minimap and you can actually fire on a location like an orbital. only this round has less (splash)range and less damage than an ob and a bit bigger delay.

the disadvantage is:
- weapon has clipsize of 1
- aiming in with the minimap provides more accurate aiming, but it completely immobilizes the tank and a scout could sneak up very easy.

a still something to post.

will very likely never see anything of this, but i've made a forum bump that has more than a hundred carracters.

enjoy

APPLE PIE RISING!

@PIE

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