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Consolidated Outposts Feedback!

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C C P Alliance
#1 Posted: 2014.11.13 07:55  |  Edited by: CCP Frame
Hello everyone,

In this thread we will consolidate all the feedback on various Outposts in DUST 514. Below you can find top-view pictures of all the outposts. Please post any issues you have with them in this thread. If addressing a specific section of the outpost, please include the grid coordinates included in the image above for easier verification. For full-size version please click the name links under the image!

Thanks guys!

Caldari Production Facility

Gallente Research Facility

Orbital Artillery Outpost

Biomass Outpost

Communications Outpost

CCP Frame, CCP Shanghai Team

#2 Posted: 2014.11.13 11:35
Is there any way to rotate the sockets so they're not always facing the same direction..? Minor as it may be, sometimes the direction the socket faces is an inherent advantage toward one side or the other. Wouldn't be as bad if it weren't an 'always' sort of thing.

(Former) CPM2 Representative for Dust 514 and Project Nova

Kang Lo Directorate
Gallente Federation
#3 Posted: 2014.11.13 16:46
Another player started a great thread this week, regarding HOW these maps and buildings ought to be TERMED and NAMED. Dust’s original intent was to have PS3 players fight to capture structures that were part of EVE Capsuleers’ planetary interaction world.

All these Districts, Biomass, Research terms CCP has been using really SHOULD be changed to the Colony, Ore-refinery, Command-Center building terms you’ve already made in your EVE game.
I think it goes a long way toward helping familiarize EVE players who are interested in studying Dust operations, and to orient us Dust players who have a hard time relating what these sci-fi buildings are in our minds, and helping get new players quickly oriented into the New Eden mindset.

What?A "Biomass refinery” doesn’t mean jack to us in terms of place to fight or value to keep---and EVE Online players wouldn’t pay a dime to have a merc capture a “biomass” anything. Biomass is worthless to their wealth.

StraightTactically, “the research building” has no real value in our minds as we assault one of these maps---while knowing it as “the command center” (from EVE’s terminology) gives us a reason to expect an objective null to be in it, and a reason to mount a defensive stand there, etc.

Universe of good wishes for the 49, especially CCP Eterne... No story can have life without writers and publishers.

Rough Riders..
#4 Posted: 2014.11.24 11:49
Communications Outpost:

Building @ K7 - Add East facing window
Road Starting @ J3, Ending @ E12 - Periodically add overhead struts similar to entry exit struts (visual only)
Building @ E7 - Still common camping spots, add fences on top roof, block gap between struts one level down.
Entrance @ H3 - Add veranda (visual only)

They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!

Monkey Mac - Forum Warrior Lvl 3

Loud and Dawn
#5 Posted: 2014.12.10 18:58
Gallente Research Facility still lag and lag ...
Not comfortable
Imperium Eden
#6 Posted: 2015.01.15 00:05
Now if we could actually have the names of the map and sockets that would be amazing.

For example: Fighting on Gallente Research Facility on ____ IV or something like that

And you get a like! And you get a like! And you, and you, and you!

#7 Posted: 2015.01.18 09:40
is their picture of the small and medium socket outposts?
Imperium Eden
#8 Posted: 2015.03.02 02:21
DeathwindRising wrote:
is their picture of the small and medium socket outposts?

No these are the large sockets I believe.

And you get a like! And you get a like! And you, and you, and you!

DUST University
#9 Posted: 2015.05.21 20:15
Gallente Lag Facility.

Make it NOT require a hard reset after having been in a match with that outpost.

That is all.
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