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www.protofits.com - a fitting tool project

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warravens
Imperium Eden
#341 Posted: 2015.03.10 18:42
As based from the explanations given in the thread I made before, I added optimal range data for most weapons and enabled the 'Range Finder' feature in the weapons lab.

The weapons lab tab is now the first tab shown when viewing a weapon's details for added emphasis to the new feature.
Regards.

www.protofits.com - a Dust 514 fitting tool

#342 Posted: 2015.04.15 03:03
I emailed your protofits email about something that I do not want to discuss via the forums. Just letting you know since I probably won't be able to play dust anytime soon and would like to continue on my project with a response from you.

Thanks.
Nos Nothi
#343 Posted: 2015.04.18 01:36
o/ Cyrus!

Love the tool. Spotted a bug. Falloff precision values are 50%, 100%, 130%.

Details (and Documentation):
https://forums.dust514.com/default.aspx?g=posts&m=2729921#post2729921

warravens
Imperium Eden
#344 Posted: 2015.04.18 02:18
Adipem Nothi wrote:
o/ Cyrus!

Love the tool. Spotted a bug. Falloff precision values are 50%, 100%, 130%.

Details (and Documentation):
https://forums.dust514.com/default.aspx?g=posts&m=2729921#post2729921



Thanks for the heads up!

changed falloff for precision and range, hard to keep track of everything sometimes Straight

www.protofits.com - a Dust 514 fitting tool

Nos Nothi
#345 Posted: 2015.04.18 02:45  |  Edited by: Adipem Nothi
You rock, Cyrus.

I'll doublecheck the new Precision and Range values and get back to you should I spot any anomalies. o7
Nos Nothi
#346 Posted: 2015.04.18 03:25  |  Edited by: Adipem Nothi
OK ... didn't get very far :-)

AM Scout base scan precision (14,27,35 dB):
statistics correct, fitting summary incorrect

AM Scout + 1 Precision Enhancer (11,22,28 dB):
statistics incorrect, fitting summary incorrect

AM Scout base scan range (6,15,30 meters):
statistics correct, fitting summary incorrect

AM Scout + 1 Range Extender (7,17,35 meters):
statistics incorrect, fitting summary incorrect

* Using Max Skills



Calibration:

Falloff Precision % (Short, Medium, Long) = 50, 100, 130
Falloff Range % (Short, Medium, Long) = 20, 50, 100

Source:
Rattati's Falloff Google Doc
warravens
Imperium Eden
#347 Posted: 2015.04.18 17:15
Derp P, I only changed the item preview and not the fitting summary, fixed!

www.protofits.com - a Dust 514 fitting tool

Nos Nothi
#348 Posted: 2015.04.18 18:29  |  Edited by: Adipem Nothi
Precision/Range Audit Results



AM Scout base scan precision (14,27,35 dB)
AM Scout + 1 Precision Enhancer (11,22,28 dB)
AM Scout base scan range (6,15,30 meters)
AM Scout + 1 Range Extender (7,17,35 meters)
All OK!


CA Scout base scan precision (18,36,47 dB)
CA Scout + 1 Precision Enhancer (14,29,37 dB)
CA Scout base scan range (9,23,45 meters)
CA Scout + 1 Range Extender (10,26,52 meters)
All OK!


GA Scout base scan precision (16,32,42 dB)
GA Scout + 1 Precision Enhancer (13,26,34 dB)
GA Scout base scan range (6,15,30 meters)
GA Scout + 1 Range Extender (7,17,35 meters)
All OK!


MN Scout base scan precision (18,36,47 dB)
MN Scout + 1 Precision Enhancer (14,29,37 dB)
MN Scout base scan range (6,15,30 meters)
MN Scout + 1 Range Extender (7,17,35 meters)
All OK!


Assault base scan precision (20,41,53 dB)
Assault + 1 Precision Enhancer (16,32,42 dB)
Assault base scan range (6,15,30 meters)
Assault + 1 Range Extender (7,17,35 meters)
All OK!


Logi base scan precision (20,41,53 dB)
Logi + 1 Precision Enhancer (16,32,42 dB)
Logi base scan range (8,19,38 meters)
Logi + 1 Range Extender (9,22,43 meters)
All OK!


Sentinel base scan precision (23,45,59 dB)
Sentinel + 1 Precision Enhancer (18,36,47 dB)
Sentinel base scan range (5,11,23 meters)
Sentinel + 1 Range Extender (5,13,26 meters)
All OK!


GA Commando base scan precision (25,50,64 dB)
GA Commando + 1 Precision Enhancer (20,40,51 dB)
GA Commando base scan range (6,15,30 meters)
GA Commando + 1 Range Extender (7,17,35 meters)
All OK!



* Using Max Skills
** Audited "Fitting Summary" values
Nos Nothi
#349 Posted: 2015.04.18 18:30  |  Edited by: Adipem Nothi
Cyrus Grevare wrote:
Derp P, I only changed the item preview and not the fitting summary, fixed!


Tested all races and classes. As best I can tell, falloff precision and range values at protofits are now perfect!

Thanks again for this awesome tool, Cyrus. I use it almost everyday.
warravens
Imperium Eden
#350 Posted: 2015.04.18 18:54
Adipem Nothi wrote:


Tested all races and classes. As best I can tell, falloff precision and range values at protofits are now perfect!

Thanks again for this awesome tool, Cyrus. I use it almost everyday.


Awesome, thanks again for the head's up o7

www.protofits.com - a Dust 514 fitting tool

DUST University
#351 Posted: 2015.04.20 23:01
Hey Cyrus!

It seems you are missing Vehicle Armor Composition in the skills.

Vehicle Armor Composition Description wrote:
Basic understanding of vehicle armor composition.

10% reduction to speed penalty of armor plates per level.

Also, it's a 3x skill modifier. Prerequisites are Vehicle Upgrades III and Vehicle Armor Upgrades III.

See you later Space Cowboy. Bang.

Nos Nothi
#352 Posted: 2015.04.30 17:06  |  Edited by: Adipem Nothi
o/ Cyrus

Stumbled across an irregularity in the Weapons Lab. It appears that the BK-42 Advanced Assault Combat Rifle has an optimal range (51m) which is less than the optimal range of the Standard and Prototype Combat Rifles (62m).
Fatal Absolution
Bleeding Sun Conglomerate
#353 Posted: 2015.05.20 20:47
Hey Cyrus. Are you getting the images for items from the EVE image server or what?

I'm thinking about doing an iOS/Android fitting tool all in OpenGL(wish me luck) and was wondering where you get the assets from.

The enemies of God stand broken before us. The light of the Reclaiming shines over them!

12/13/14 Never forget

warravens
Imperium Eden
#354 Posted: 2015.05.21 00:54
At first I used a sort of SDE, a zip file with all the images I downloaded from one of the eve sites, don't really remember where from, but now, yes I use the eve image server.

(good luck :))

www.protofits.com - a Dust 514 fitting tool

Fatal Absolution
Bleeding Sun Conglomerate
#355 Posted: 2015.05.22 04:13  |  Edited by: THUNDERGROOVE
Cyrus Grevare wrote:
At first I used a sort of SDE, a zip file with all the images I downloaded from one of the eve sites, don't really remember where from, but now, yes I use the eve image server.

(good luck :))


OpenGL is hell Cry

That's what I though though. Thanks!

The enemies of God stand broken before us. The light of the Reclaiming shines over them!

12/13/14 Never forget

The Unholy Legion Of DarkStar
DARKSTAR ARMY
#356 Posted: 2015.05.24 12:02
Hey, are you going to the passive/active effect of some skills, because their are times where i have to go on DUST it self just to see the passive/active effects of some skills, then come back to protofits just to select that skill, it'll be nice to have the statistics all-in-one on protofits :)
DUST University
#357 Posted: 2015.07.18 20:03
Hey Cyrus! Just noticed that the Prototype Heavy Machine Gun, the Freedom Assault, is not showing up under Prototype Heavy Weaponry.

See you later Space Cowboy. Bang.

Storm Wind Strikeforce
Caldari State
#358 Posted: 2015.08.10 14:27
Hey I found a small mistake about the logis bonus, it's 5% PG/CPU cost reduction per level, not 10%.
07
DUST University
#359 Posted: 2015.08.11 12:50
Francois Sanchez wrote:
Hey I found a small mistake about the logis bonus, it's 5% PG/CPU cost reduction per level, not 10%.
07

Confirming as well. Using my Logi suit I have 497 CPU used and 102 PG used on Dust, but protofits is showing 447 CPU used and 92 PG used.

See you later Space Cowboy. Bang.

Auschwitz Was Hilarious
#360 Posted: 2015.08.16 20:05
Wow. Just tried it. It works well and I can mess around with fits on my phone away from my PS3. Good job sir. o/

Knyfelyfe.

Kiss me. Omnomnomnom.

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