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Will Nova Succeed in Competitive Matchmaking?

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#41 Posted: 2017.05.25 16:57
CCP Rattati wrote:
DeathwindRising wrote:
DUST Fiend wrote:
I just cant shake that they dont want to let you adjust or even switch suits mid match. Weak af :/


best thing ever. I hated that I didn't need to form any strategy with any particular suit. I could always run and change suits.

sniper in the redline with officer until someone came after me and change suit.

oh you have a tank? change suit and counter.

oh you thought my team was going to use the same trick from last game and now you deployed in wrong suit? just change suits

Some people would just switch into a suicide suit just to blow up a tank, then switch back, like the tank never was there.

I like knowing that if you deploy in the wrong suit... you're at a disadvantage.


exactly


Please elaborate Rattati, is Nova really going to rely so much on luck? Other games that do this tend to have no respawn or tend to have rounds. I'm not sure how wise it is to have no ability to change class, since that would mean that if the game is long that you may be left innefectual for the majority of the match off of pure chance.

Put your flags up in the sky. And wave them side to side. Show the world where you're from. Show the world we are one.

C C P
C C P Alliance
#42 Posted: 2017.05.25 17:56
you will bring a Formation to battle which is a subset of your Dropsuits.

They are unmodifiable during battle. Make your strategic choices before battle.

You can switch between the Dropsuits in the formation during battle, either at "Supply Depots" or on death to react to threats. These are the tactical choices you make.

This means that you can choose to bring a counter to as much as you can, or simply specialize. It may also require you to plan with your squad and/or team on who's bringing what. Teamwork may prove the tipping point.

Strategy + Tactics + Teamwork = Success

"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"

Incorruptibles
#43 Posted: 2017.05.25 18:12  |  Edited by: Ripley Riley
CCP Rattati wrote:
you will bring a Formation to battle which is a subset of your Dropsuits.

They are unmodifiable during battle. Make your strategic choices before battle.

You can switch between the Dropsuits in the formation during battle, either at "Supply Depots" or on death to react to threats. These are the tactical choices you make.

This means that you can choose to bring a counter to as much as you can, or simply specialize. It may also require you to plan with your squad and/or team on who's bringing what. Teamwork may prove the tipping point.

Strategy + Tactics + Teamwork = Success
Is there a cap on the number of fittings we may create outside of a match. I understand that you can bring 6 to a match, right?
C C P
C C P Alliance
#44 Posted: 2017.05.25 18:15
Ripley Riley wrote:
CCP Rattati wrote:
you will bring a Formation to battle which is a subset of your Dropsuits.

They are unmodifiable during battle. Make your strategic choices before battle.

You can switch between the Dropsuits in the formation during battle, either at "Supply Depots" or on death to react to threats. These are the tactical choices you make.

This means that you can choose to bring a counter to as much as you can, or simply specialize. It may also require you to plan with your squad and/or team on who's bringing what. Teamwork may prove the tipping point.

Strategy + Tactics + Teamwork = Success
Is there a cap on the number of fittings we may create outside of a match. I understand that you can bring 6 to a match, right?


to soon to tell

"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"

Crux Special Tasks Group
Gallente Federation
#45 Posted: 2017.05.25 18:47
CCP Rattati wrote:
Ripley Riley wrote:
CCP Rattati wrote:
you will bring a Formation to battle which is a subset of your Dropsuits.

They are unmodifiable during battle. Make your strategic choices before battle.

You can switch between the Dropsuits in the formation during battle, either at "Supply Depots" or on death to react to threats. These are the tactical choices you make.

This means that you can choose to bring a counter to as much as you can, or simply specialize. It may also require you to plan with your squad and/or team on who's bringing what. Teamwork may prove the tipping point.

Strategy + Tactics + Teamwork = Success
Is there a cap on the number of fittings we may create outside of a match. I understand that you can bring 6 to a match, right?


to soon to tell


Nobody seems bothered to ask you this question anymore but i'll give it a shot, When is this game going to be ready for us to play, are we looking at waiting months or years?
Dead Man's Game
#46 Posted: 2017.05.25 19:05
Happy to hear multiple limited fits... Had me worried there for a while. Now I just have to stop myself making them all variations of the same commando...

Spaceman-Rob wrote:

Nobody seems bothered to ask you this question anymore but i'll give it a shot, When is this game going to be ready for us to play, are we looking at waiting months or years?

There's a reason nobody's asking this question... When the answer is known, it'll be announced. They're not gonna release it and just look round saying "where is everyone, who forgot to send the memo?"
OSG Planetary Operations
#47 Posted: 2017.05.25 20:02
Derpty Derp wrote:
Happy to hear multiple limited fits... Had me worried there for a while. Now I just have to stop myself making them all variations of the same commando...

Spaceman-Rob wrote:

Nobody seems bothered to ask you this question anymore but i'll give it a shot, When is this game going to be ready for us to play, are we looking at waiting months or years?

There's a reason nobody's asking this question... When the answer is known, it'll be announced. They're not gonna release it and just look round saying "where is everyone, who forgot to send the memo?"


Not to mention if they're just starting to figure this stuff out, you're still a fair ways away from anything they're going to have the masses testing.
#48 Posted: 2017.05.25 20:16
CCP Rattati wrote:
you will bring a Formation to battle which is a subset of your Dropsuits.

They are unmodifiable during battle. Make your strategic choices before battle.

You can switch between the Dropsuits in the formation during battle, either at "Supply Depots" or on death to react to threats. These are the tactical choices you make.

This means that you can choose to bring a counter to as much as you can, or simply specialize. It may also require you to plan with your squad and/or team on who's bringing what. Teamwork may prove the tipping point.

Strategy + Tactics + Teamwork = Success

Then it is just as we suspected. It is not all together different from the majority of shooters. Crisis averted.

Put your flags up in the sky. And wave them side to side. Show the world where you're from. Show the world we are one.

ROGUE RELICS
#49 Posted: 2017.05.25 21:19
Let's be honest here. How many of us wasted time or saw someone wasting time in a match because the were "making a fit?"

Either because they ran out of suits or fittings, or because they wanted to specifically counter "that one guy" that killed them, nobody liked seeing that teammates borderline AFK during matches.

Removing the ability to make or edit fit mid match is going to help people stay in the game.
#50 Posted: 2017.05.25 22:01
DeathwindRising wrote:
Let's be honest here. How many of us wasted time or saw someone wasting time in a match because the were "making a fit?"

Either because they ran out of suits or fittings, or because they wanted to specifically counter "that one guy" that killed them, nobody liked seeing that teammates borderline AFK during matches.

Removing the ability to make or edit fit mid match is going to help people stay in the game.

I wasn't aware anyone ever used that. It wastes so much time. I'm glad it won't exist in Nova.

Put your flags up in the sky. And wave them side to side. Show the world where you're from. Show the world we are one.

Nos Nothi
#51 Posted: 2017.05.25 22:06
DeathwindRising wrote:
Let's be honest here. How many of us wasted time or saw someone wasting time in a match because the were "making a fit?"

Either because they ran out of suits or fittings, or because they wanted to specifically counter "that one guy" that killed them, nobody liked seeing that teammates borderline AFK during matches.

Removing the ability to make or edit fit mid match is going to help people stay in the game.

I did lots of times because I thought I had enough of something, and I ended up dying a lot in a particular match. It was annoying, and not very easy to do mid game.

Hopefully this is a more automatic process in Nova.

Former CEO of the Land of the BIind.

Any double entendre is unintended I assure you.

Made in Poland...
#52 Posted: 2017.05.25 23:09
DeadlyAztec11 wrote:
DeathwindRising wrote:
Let's be honest here. How many of us wasted time or saw someone wasting time in a match because the were "making a fit?"

Either because they ran out of suits or fittings, or because they wanted to specifically counter "that one guy" that killed them, nobody liked seeing that teammates borderline AFK during matches.

Removing the ability to make or edit fit mid match is going to help people stay in the game.

I wasn't aware anyone ever used that. It wastes so much time. I'm glad it won't exist in Nova.



I have a better story, of when I tried to "buy" something during a battle in lag facility. It was worse than waiting for "buy aurum" page to load in the marketplace.

Anyways, this change has no real consequences. The real one will be the amount of fits you can pre-set.
Again I don't see much planned teamwork outside of end game (PC), i.e. specialized fits would be less prefered (as you'd probably need to multitask).

I believe that it will also depend of how the racial suits (bonuses, etc.) are going to work. In Dust it was beneficial to have the "same" fit on different faction's suits.
So in Nova, I can only assume, you will need to choose : more standardized fits covering more roles OR more specialized fits covering specific roles.

P.S. This can suck for medium frames (mostly assaults).

Vigilant Pilot

Happy Hunting

ROGUE RELICS
#53 Posted: 2017.05.26 00:47
Mejt0 wrote:
DeadlyAztec11 wrote:
DeathwindRising wrote:
Let's be honest here. How many of us wasted time or saw someone wasting time in a match because the were "making a fit?"

Either because they ran out of suits or fittings, or because they wanted to specifically counter "that one guy" that killed them, nobody liked seeing that teammates borderline AFK during matches.

Removing the ability to make or edit fit mid match is going to help people stay in the game.

I wasn't aware anyone ever used that. It wastes so much time. I'm glad it won't exist in Nova.



I have a better story, of when I tried to "buy" something during a battle in lag facility. It was worse than waiting for "buy aurum" page to load in the marketplace.

Anyways, this change has no real consequences. The real one will be the amount of fits you can pre-set.
Again I don't see much planned teamwork outside of end game (PC), i.e. specialized fits would be less prefered (as you'd probably need to multitask).

I believe that it will also depend of how the racial suits (bonuses, etc.) are going to work. In Dust it was beneficial to have the "same" fit on different faction's suits.
So in Nova, I can only assume, you will need to choose : more standardized fits covering more roles OR more specialized fits covering specific roles.

P.S. This can suck for medium frames (mostly assaults).


I only had three real fits. proto cal assault, proto cal HAV were my main ones, and then a proto calmando that i used if i need to run both infantry/vehicle support

80% of my time in Dust was spent in cal assault standard and 10% in my cal HAV. i really didn't need anything else.

a couple times i used a special case fit for a particular job, but that was it
Made in Poland...
#54 Posted: 2017.05.26 11:50  |  Edited by: Mejt0
DeathwindRising wrote:


I only had three real fits. proto cal assault, proto cal HAV were my main ones, and then a proto calmando that i used if i need to run both infantry/vehicle support

80% of my time in Dust was spent in cal assault standard and 10% in my cal HAV. i really didn't need anything else.

a couple times i used a special case fit for a particular job, but that was it


You were limitng yourself or you didn't participate in battles where you need different fits for different objectives Blink.
I'm not going to elabotere on it too much as it's in the past.
EQ was the major part in my opinion. As you'd often run nanohives/scanner (+links if you could) for pubs and uplinks for all else.

Scouts, fits under 27dB, fits under 21dB and fits under 15dB. The lower you go the more combat potential you lose. So there is no point in gimping yourself if the situation doesn't ask for it.

Vigilant Pilot

Happy Hunting

I----------I
#55 Posted: 2017.05.26 15:22
DeathwindRising wrote:
DUST Fiend wrote:
I just cant shake that they dont want to let you adjust or even switch suits mid match. Weak af :/


best thing ever. I hated that I didn't need to form any strategy with any particular suit. I could always run and change suits.

sniper in the redline with officer until someone came after me and change suit.

oh you have a tank? change suit and counter.

oh you thought my team was going to use the same trick from last game and now you deployed in wrong suit? just change suits

Some people would just switch into a suicide suit just to blow up a tank, then switch back, like the tank never was there.

I like knowing that if you deploy in the wrong suit... you're at a disadvantage.


I liked being able to change my suit's loadout mid match, and then pick up said suit at a supply depot

Even if it was wasting time, instead of having a million suits with little changes, I could say, swap out a flux grenade on my AV fit if there was a bunch of shield tanks, or create a custom fit while waiting for an ally to drop an uplink

New video series!: Nova Weekly

Dead Man's Game
#56 Posted: 2017.05.26 17:57  |  Edited by: Derpty Derp
Mejt0 wrote:
DeathwindRising wrote:


I only had three real fits. proto cal assault, proto cal HAV were my main ones, and then a proto calmando that i used if i need to run both infantry/vehicle support

80% of my time in Dust was spent in cal assault standard and 10% in my cal HAV. i really didn't need anything else.

a couple times i used a special case fit for a particular job, but that was it


You were limitng yourself or you didn't participate in battles where you need different fits for different objectives Blink.
I'm not going to elabotere on it too much as it's in the past.
EQ was the major part in my opinion. As you'd often run nanohives/scanner (+links if you could) for pubs and uplinks for all else.

Scouts, fits under 27dB, fits under 21dB and fits under 15dB. The lower you go the more combat potential you lose. So there is no point in gimping yourself if the situation doesn't ask for it.

I didn't scout, but I totally had different level needles depending on the pub teamwork level... I'm not paying for a protato needle if you're all gonna just suicide in 2 seconds anyway!

I was usually too lazy to run my logi suit, I liked my fat-suit with 2 guns too much, so just swapping between hive/needle/uplink and even occasionally a rep tool was quite handy at times.

Not to mention keeping the scrubby free medic suit a the top of the list, so if I were stood next to a supply depo when someone called an orbital I could swap before it got me... No cost, skraaaab.


I guess with less fitting slots in the match, if they introduce vehicles at some point, I'm gonna be screwed, what with having to bring the remote explosives for the jihaaad, and the sentinel with nova knife to max hp as a turret gunner... Lets hope I don't need a pilot suit to fly a drophip, lol.
ROGUE RELICS
#57 Posted: 2017.05.27 00:07
Mejt0 wrote:
DeathwindRising wrote:


I only had three real fits. proto cal assault, proto cal HAV were my main ones, and then a proto calmando that i used if i need to run both infantry/vehicle support

80% of my time in Dust was spent in cal assault standard and 10% in my cal HAV. i really didn't need anything else.

a couple times i used a special case fit for a particular job, but that was it


You were limitng yourself or you didn't participate in battles where you need different fits for different objectives Blink.
I'm not going to elabotere on it too much as it's in the past.
EQ was the major part in my opinion. As you'd often run nanohives/scanner (+links if you could) for pubs and uplinks for all else.

Scouts, fits under 27dB, fits under 21dB and fits under 15dB. The lower you go the more combat potential you lose. So there is no point in gimping yourself if the situation doesn't ask for it.


if you got experience and know the meta, you can be ready for anything. and i was... with pretty much one single fit.

just gotta know how to use it.

general purpose fit + experience is better than specialized anything, but you can always counter the special stuff if you know their limitations


#58 Posted: 2017.05.27 00:36  |  Edited by: byte modal
Gratz.
I enjoyed the fittings and customizations.
Yet we played the same game. Funny how that works.

kitten bacon taco (nom)

ROGUE RELICS
#59 Posted: 2017.05.27 01:38
byte modal wrote:
Gratz.
I enjoyed the fittings and customizations.
Yet we played the same game. Funny how that works.


see? something for everyone.

im sure it must've pained some people to see such potential for variety and uniqueness in fitting boil down to meta and fotm fits
Solo Zen
#60 Posted: 2017.05.27 03:21
CCP Rattati wrote:
DeathwindRising wrote:
DUST Fiend wrote:
I just cant shake that they dont want to let you adjust or even switch suits mid match. Weak af :/


best thing ever. I hated that I didn't need to form any strategy with any particular suit. I could always run and change suits.

sniper in the redline with officer until someone came after me and change suit.

oh you have a tank? change suit and counter.

oh you thought my team was going to use the same trick from last game and now you deployed in wrong suit? just change suits

Some people would just switch into a suicide suit just to blow up a tank, then switch back, like the tank never was there.

I like knowing that if you deploy in the wrong suit... you're at a disadvantage.


exactly


I think the controversy here is that the painted image of the sci fi world of EVE is a place where consciousness can be transferred to a new body instantaneously and clones are manifested in mere seconds. There seems to be a discontinuity between that concept and limiting a player to a subset of loadouts during a match.

The game designer may intend to enforce personal ideas that would ideally result in "more fun for all", however given the nature of the EVE universe, these fun rules may be perceived by some players in an oppressing light as imposing contrivances that dictate play style.
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